For example, Monthly sales of Drecom's social games are 30,000,000 yen!(I envious of them!)
via http://www.drecom.co.jp/ir/library/20100730_2.pdf
And, DeNA's Mobage Town(Only Japanese mobile site) earned 15,928,000,000 yen by a social game in Q3!
via http://www.irwebcasting.com/100730/07/2b232d7c51/index.html (video)
http://www.c-direct.ne.jp/public/japanese/uj/pdf/10110213/20100730187934.pdf
According to the announcement of Ministry of Public Management, Home Affairs, Posts and Telecommunications, The Japanese buys virtual goods for 44,700,000,000 yen with a mobile between one year.
via http://www.soumu.go.jp/main_content/000073104.pdf
CyberAgent profited much by AmebapPigg. Newest AmebaPigg's area "The fishing area" earned 50,000,000 yen from opening for one month!!
The users bought a fishing rod and bait in here. These are items to use for a game not a normal fashion items and furniture items.

AmebaPigg switches it from an avatar chat model to a social game model, and opens new aewa "Las Vega" in August. The users can play with a virtual currency in a casino. CyberAgent is a plan to improve charging rate and ARPU by this measure.
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