4.08.2010

Welcome party

Yesterday, Welcome party of Avatar Reality President Mr.Kazuyuki Hashimoto was held in Shibuya Pink Cow.

Avatar Reality administers beautiful graphic virtual world "Blue Mars". The Japanese users are increasing, but there is not yet most.




















































About the 3D virtual world, Japan is an backwards Country. Most Japanese don't think the 3D virtual world to be important. And they still convinced that "the second life is shit". To make matters worse, the media doesn't report the correct information.(Even IT media!)

Of course Hashimoto-san is a Japanese with the former technology development charge operating officer of the square, but there are still few Japanese users of Blue Mars.

I wish Japanese Blue Mars users increase. 


By the way, there was the participant who brought iPad.
He had decorations artist do the decorations of apple mark in Swarovski Crystal. I think that it's the world first  that Swarovski Crystal was glue to iPad. The scene was streaming by Ustream.

















Is there the hobby to decorate a gadget abroad?  The work of decorations artist "Kiss you" is very cool.
Please check this site.
Kiss you

4.07.2010

Let's transform into a zombie!!

Japanese startup MotionPortrait released cool iPhone app again! The name "ZombieBooth"!!

Please check this video



There are dozens of zombie face patterns andcan post the zombie face to Twitter.
The price is 115 yen (about 1.2USD, 0.91euro, 8.35 yuan).

Spooky creature iphone app from japan

4.01.2010

It's not a joke of April Fool's Day!!

3Di, Inc. Launches "3Di IMMERSIVE SEMINAR" Service for Holding Avatar-based Seminar Events, Opening Today

3Di, Inc., which develops and offers 3D Internet solutions (Head office: Shibuya-ku, Tokyo; President & CEO: Satoshi Koike; hereinafter referred to as 3Di), announces today the opening of "3Di Immersive Seminar" (*1), a next-generation online seminar service utilizing avatars and 3D virtual worlds.
The service makes it possible to hold seminars by using a virtual 3D assembly hall that is integrated into a web site. By using avatars, both lecturers and audience participants log in to the same shared 3D space and can take advantage of two-way communications by using features such as chat or gestures. These two-way communications features serve to increase the sense of participation and can liven up seminar events that might otherwise turn into mere one-way communication. Furthermore, compared with traditional seminars, the service can contribute to reductions in cost, such as for equipment facilities or transportation expenses, and reductions in transportation-related CO2 emissions.
3Di previously opened the service as a beta program in January this year. Already, diverse enterprises have made use of the service: for new graduate recruiting, business seminars, and celebrity talk shows, to name a few areas. Specific examples include the following.
  • Nippon Telegraph and Telephone Co.: "Next-Generation Services Joint-Development Forum: 3D Virtual Seminar"
  • Jobweb, Inc.:"Commemorating the Publication of 'Abolish '- Sato Koji's Online Course"
  • Tepco Systems Corporation:"Optimizing Summarized Aggregation Tasks in Excel"
  • Rendai International, Inc.: "Ways of Using Date Courses and Restaurants in Tokyo"
  • Shanon, Inc.: "Introduction to and Latest Trends in Seminar Marketing"
  • Sindbad International Co.: "Company Information Session, via Remote"
  • G & R, Inc.: "Discussion on Junichi Yaoi's UFOs"
  • Microwave: "Career Open House for 2011 New Graduates Aiming To Begin Work in April"
  • Actual Brain Corporation: "Important Announcement from the President of Nandenkanden for the Year of the Tiger"
  • Rheos Capital Works, Inc.: "Hints to Raise One's Body Temperature"
3Di conducted a survey of the enterprises and audience participants that took part in the beta program and improved the service’s features based on the extensive feedback received, resulting in the current service offering. Among the feedback from the survey participants, particularly valued were the sense of “presence” evoked by the avatar and 3D space, and the “ease of speech” brought about by the effectiveness of having a persona.
Comments from companies that used the service
■Company A, which conducted a business seminar
"We were able to hold a seminar that integrated the benefits of both net life and real life. Not only does the service enable anonymous attendance from any location, but also the mutual exchange of dialogue among avatars creates an appeal that approaches that of face-to-face meetings. Furthermore, because the service is web-based, it seems well-poised to become a valid way of reaching out to the visitors of a web page.”
■Company B, which held a career open house for new graduates
"We felt that a deepened understanding of our company was made possible by means of the shared simultaneous experience. We believe that this can help decrease hiring mismatches that might be only discovered after entry to the company, and that it is also related to the company’s brand effectiveness as brought about by creating fans of our company. The students, using avatars to participate, were not overly self-conscious about the presence of recruiters or other students, but instead seemed to be able to participate in a relaxed manner.”
For more information about the 3Di Immersive Seminar service, please see the service's web site.

3Di Immersive Seminar (Japanese only)
http://seminar.3di.biz/

Using 3Di Immersive Seminar, Image 1














Using 3Di Immersive Seminar, Image 2















[Glossary]
(*1) 3Di Immersive Seminar – A SaaS service based on 3Di OpenSim, the server software developed and offered by 3Di for the construction of original 3D virtual worlds.

■Company Information
Company Name: 3Di, Inc.
President & CEO: Satoshi Koike
Major Shareholders: ngi group, inc. (60%), NTT Investment Partners Fund, L.P. (40%)
Paid in Capital: 444,497,500 JPY
Address: Fuji Building 37 4F, 1-18-3 Dougenzaka, Shibuya-ku,Tokyo 150-0043, Japan
Website : http://3di.biz/en/


Press release on April 1, it's mistaken for a joke!

3.31.2010

Poupée Girl DS event in Shibuya 109

Japanese avatar and fashion community "Poupée Girl" became a Nintendo DS soft.

プーペガール DS
http://pupe-ds.alvion.jp/

And it sold 40,000 in just three months from release. In commemoration of this, an event was held in Shibuya109 yesterday.

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What Poupée Girl?
via Wiki

98% of the Poupée Girl user are women. And the site is written only in Japanese, but 40% of the user are overseas women.
The people who gathered for the yesterday's event were all the women. It's exceptional by the game event!!

3.30.2010

Japan is over ~TIAF 2010~

March 26, I went to watch Tokyo international anime fair 2010.

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This event also saw a gorgeous look. But exhibitor booth was definitely decreased. Exhibitor booth this year had more last year, had become smaller than last year.


On the other hand, exhibitors from abroad increased. The advance of the particularly Chinese company was remarkable.

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The completeness of the animation comes close to Japan. There were some rip off works, but there were many originality works too.
Japan has been slowly declining like the Athens of ancient Greece.


By the way, they are the costume which was the cutest by this event.

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"Tamagotchi"


Please read this article