The many game goods are sold in Tokyo Game Show and we can buy them even business day. In many goods, simulation game for PC "Kan Colle" was particularly popular.
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Battleships of the Japanese empire navy are personified as girls in a social game
"Kan Colle" --- simulation game that personified battleships of the Japanese empire navy as girls
Only people who belong to the game industry and press can enter the business day of Tokyo Game Show. Nevertheless...
Sold out, Sold out, Sold out... The goods of Kan Colle were sold out from opening in only 10 minutes! Now, It is difficult to distinguish a general gamer from people belonging to the game industry.
Interestingly, Kan Colle does not get profit by the charging in the game. There are the virtual goods sale, but they are small sums very much and there isn't Gacha. However, Kan Colle earn by various real goods. This business model is right similar to Angry Birds and Nameko Saibai Kit.
10.07.2013
[TGS 2013] Voltage in Otome Game Area(area of games for women)
Tokyo Game Show of this year made a lot of new exhibition areas. In them, Otome Game Area was very interesting. "Otome" means a young girl in Japanese. Well, this is an area of games for women(most are dating sim for women).
Japanese smartphone game developer Voltage exhibited in a cute booth.
It is totally like accessories shop and the miscellaneous goods shop! I have not watched the booth of such a style in conventional Tokyo Game Show. We were able to play 6 smartphones apps of dating sin for women including works for foreign countries here. Of course all players were women.
In addition, they decorated smartphones for plays.
Usually, nobody pays attention to the backside of the smartphone for plays! :D They were particular about "for women" thoroughly.
Furthermore, they prepared special service.
There are a lot of booth babes in a booth in Tokyo Game Show. However, there were booth boys in their booth. This was a blind spot. Why weren't there booth boys until now in Tokyo Game Show? This is very unfair for women. If there are booth babes, there should also be booth boys.
Of course they were very popular with women and photographed much.
Japanese smartphone game developer Voltage exhibited in a cute booth.
It is totally like accessories shop and the miscellaneous goods shop! I have not watched the booth of such a style in conventional Tokyo Game Show. We were able to play 6 smartphones apps of dating sin for women including works for foreign countries here. Of course all players were women.
In addition, they decorated smartphones for plays.
Furthermore, they prepared special service.
There are a lot of booth babes in a booth in Tokyo Game Show. However, there were booth boys in their booth. This was a blind spot. Why weren't there booth boys until now in Tokyo Game Show? This is very unfair for women. If there are booth babes, there should also be booth boys.
Of course they were very popular with women and photographed much.
10.01.2013
[TGS 2013] The smallest booth, only one game apps, and a lot of booth babes! --Geisha Tokyo Entertainment
On September 19 - 22, Tokyo Game Show 2013(TGS2013) was held at Chiba, Makuhari Messe. This expanded the scale every year, and the number of this exhibitors was the most. The recent tendency is that there becomes much exhibition of mobile social games. They were completely familiar this year.
Meanwhile, there was the company that became a topic by only one game apps and smallest booth. This is Geisha Tokyo Entertainment. They exhibited only iOS game apps "Brain Training Quest 2"(It is the sequel to this). Usually, such a booth is not looked at. However, they became the big topic in Twitter at the moment when the first day of TGS 2013 began. Why?
Yes! a lot of sexy booth babes!
There are a lot of sexy booth babes in TGS. However, usually, there are most of them in the big booth of the big company. Companies exhibiting in a small booth do not have enough expenses to allot for personnel expenses.
However, Geisha Tokyo Entertainment mobilized booth babes of 30 people for only one game apps. This is unprecedented in a history of TGS. The population density per 1 booth was biggest! :)
Of course we were able to play a game in a booth. However, all booth babes cheered us while we played a game "Go for it! Go for it!". It is very embarrassed! :D Therefore I fired mistakes.
In addition, many photographers arrive to TGS to photograph such booth babes, but they exhibited only on a business day(therefore they became the topic still more). Their personnel expenses might be high, but would be proper for an advertising cost.
Meanwhile, there was the company that became a topic by only one game apps and smallest booth. This is Geisha Tokyo Entertainment. They exhibited only iOS game apps "Brain Training Quest 2"(It is the sequel to this). Usually, such a booth is not looked at. However, they became the big topic in Twitter at the moment when the first day of TGS 2013 began. Why?
Yes! a lot of sexy booth babes!
However, Geisha Tokyo Entertainment mobilized booth babes of 30 people for only one game apps. This is unprecedented in a history of TGS. The population density per 1 booth was biggest! :)
Of course we were able to play a game in a booth. However, all booth babes cheered us while we played a game "Go for it! Go for it!". It is very embarrassed! :D Therefore I fired mistakes.
In addition, many photographers arrive to TGS to photograph such booth babes, but they exhibited only on a business day(therefore they became the topic still more). Their personnel expenses might be high, but would be proper for an advertising cost.
9.30.2013
Cookie Clicker makes a hit explosively in Japan and the Japanese writes Sensuality novel of the Granma in Twitter
Tokyo game show 2013 was held in Chiba, Japan in September19 - 22(Yes, the Tokyo game show is not "Tokyo"). However, the Japanese game industry was occupied just before that by a certain Web browser game. This is "Cookie Clicker".
Of course I play this, too!
I do not know why this was received by a Japanese. Probably there will not be the people understanding it. Anyway, Cookie Clicker became the topic suddenly in Japan from September 15. Many people talked in Twitter about Cookie Clicker, and it spread explosively. Cookie Clicker broke various common sense of the Japanese gamer. The Japanese plays only Japanese games - This is the game that a French developer made. The Japanese is weak in a foreign language - Texts of this are only English. The Japanese is Otaku loving cute girls - There is not the cute girl in this. Translation, localization, culturerise, etc... those arguments become ridiculous when we watch Cookie Clicker! :)
However, the Japanese shows a quality of the Japanese from here.
At first the Japanese named "Cookie Babaa(クッキーババア)" for nickname to Granma. Babaa(ババア) means an elderly woman in Japanese slang. She has already become an idol at the Japanese social media several hours after Cookie Clicker became the topic in Japan.
Then, the Japanese drew her illustrations. A lot of illustrations of Granma are posted in Japanese illustration Social Networking Service pixiv.
Next, the Japanese has begun to draw a comic.
Furthermore, the Japanese has begun to write a sensuality novel of the Granma in Twitter. Tag #クッキーババア官能小説 which expressed it became the topic in Japanese Twitter world. I want to translate these into English, but I do not have enough English ability. I am really sorry for this! :D
And at last, Japanese major figure maker Kaiyodo made figure of the Granma for only few days. This is not sold, but it is displayed in a shop of Kaiyodo now.
Furthermore, Dōjinshi(self-published works) fair of Cookie Clicker is held on November 4.
http://oba-q-honpo.net/qt/ccbba/
Why did Cookie Clicker make a hit in Japan? This is my opinion, originally, The Japanese like making something and gathering steadily. The system of Cookie Clicke matched character of the Japanese.
I think that if a developer of Cookie Clicker exhibits in indies game area of Tokyo Game Show 2013, he became a popular person. It's regrettable timing.
There is regrettable thing more. The Japanese can't donate to abroad PayPal(The overseas remittances are really fuckin' difficult in Japan!). I wish popularity of Cookie Clicker in Japan is returned to a developer by some kind of methods.
Of course I play this, too!
I do not know why this was received by a Japanese. Probably there will not be the people understanding it. Anyway, Cookie Clicker became the topic suddenly in Japan from September 15. Many people talked in Twitter about Cookie Clicker, and it spread explosively. Cookie Clicker broke various common sense of the Japanese gamer. The Japanese plays only Japanese games - This is the game that a French developer made. The Japanese is weak in a foreign language - Texts of this are only English. The Japanese is Otaku loving cute girls - There is not the cute girl in this. Translation, localization, culturerise, etc... those arguments become ridiculous when we watch Cookie Clicker! :)
However, the Japanese shows a quality of the Japanese from here.
At first the Japanese named "Cookie Babaa(クッキーババア)" for nickname to Granma. Babaa(ババア) means an elderly woman in Japanese slang. She has already become an idol at the Japanese social media several hours after Cookie Clicker became the topic in Japan.
Then, the Japanese drew her illustrations. A lot of illustrations of Granma are posted in Japanese illustration Social Networking Service pixiv.
Next, the Japanese has begun to draw a comic.
Furthermore, the Japanese has begun to write a sensuality novel of the Granma in Twitter. Tag #クッキーババア官能小説 which expressed it became the topic in Japanese Twitter world. I want to translate these into English, but I do not have enough English ability. I am really sorry for this! :D
And at last, Japanese major figure maker Kaiyodo made figure of the Granma for only few days. This is not sold, but it is displayed in a shop of Kaiyodo now.
噂のクッキーババアを秋葉原ホビーロビーに置いて来た!w 海洋堂クッキーババァ公開。#クッキークリッカー #CookieClicker pic.twitter.com/YN5mUt9h6q
— 株式会社海洋堂(広報担) (@kaiyodo_PR) September 22, 2013
Furthermore, Dōjinshi(self-published works) fair of Cookie Clicker is held on November 4.
http://oba-q-honpo.net/qt/ccbba/
Why did Cookie Clicker make a hit in Japan? This is my opinion, originally, The Japanese like making something and gathering steadily. The system of Cookie Clicke matched character of the Japanese.
I think that if a developer of Cookie Clicker exhibits in indies game area of Tokyo Game Show 2013, he became a popular person. It's regrettable timing.
There is regrettable thing more. The Japanese can't donate to abroad PayPal(The overseas remittances are really fuckin' difficult in Japan!). I wish popularity of Cookie Clicker in Japan is returned to a developer by some kind of methods.
9.28.2013
Power to imagine: The Japanese discovered a new use of iOS7
There is a pro and con in Apple's iOS7. However, the Japanese discovered a new use about control center of iOS7.
Control center is like the frosted glass. The Japanese paid attention to this semitransparency. It becomes sexier when we combine sexy wall paper with this.
A certain freelance writer used own photo.
via http://togech.jp/2013/09/22/3567
When we search "iOS7の新しい使い方(New use of iOS7)" in Twitter, such a screen appears.
This is power to imagine of Japanese.
Control center is like the frosted glass. The Japanese paid attention to this semitransparency. It becomes sexier when we combine sexy wall paper with this.
via http://togech.jp/2013/09/22/3567
When we search "iOS7の新しい使い方(New use of iOS7)" in Twitter, such a screen appears.
This is power to imagine of Japanese.
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